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J. McCandless

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Posts posted by J. McCandless

  1. 19APR2025, O: 1700 CST, Z: day

    WEATHER:
    unknown

    TERRAIN:
    Islands consisting of wooded and open areas

    Friendly Forces:
    72nd AD

    Enemy Forces:
    Polish Separatist Forces (LDF)

     

    Situation
    Hitman and Avenger forces will continue to push to eliminate strategic locations following the previous operation.

    Tasking
    Hitman is being tasked with identifying artillery positions for ACE to destroy. Capturing and KIlling an HVT without being identified. Progressing to the south to get behind enemy lines, linking up with the Greenfor commander located at the southeastern edge of the map and providing supplies for forces along the way.

    Order of Objectives
    1 - OBJ Oopsie

    2 - OBJ Burn

    3 - Providing Assistance to Greenfor forces

    Mission Overview

    OBJ Oopsie: 

    Intel:

    • Based on the previous operation, some of the arty pieces did not get destroyed and have since then relocated within the area.

    Execution

    Pre-Infil:
    Hitman will load in 1 hour early before platoon.

    • Members of hitman will load enemy equipment and gear in to the SDV's to help disguise our movement on to OBJ Burn to help locate and capture the HVT within that area.
    •  Hitman will coordinate with HQ and ACE to ensure that all supplies for the Greenfor objectives are properly loaded and taken care of before stepping off to our SDV's.
      • The SDV's are located where we last left them at the end of OP 3.
    • Before loading in the SDV's, a raven will be deployed heading toward OBJ Oopsie to help identify the Artillery pieces.

    Infil:

    • Hitman will use the SDV's following the path down to SDV Dismount and maneuver on to HP Apples to conduct recon on the area. 

    Recon and Movement:
    As we are conducting recon at HP Apples, we will be taking time to identify the location of the artillery positions.

    • Once identified Hitman will coordinate with ACE to destroy those targets. 
    • ACE has also been cleared to help identify the locations of the Artillery positions and to destroy them upon positive identification, to help expedite Hitman's movement on operation.

    Assault:

    Based on the raid plan developed from reconnaissance, and if ACE is unable to provide support, Hitman will conduct a raid on the artillery location to neutralize any hard targets.

    • Assault and support teams will be determined based on the enemy composition.

    Exfil:
    Once the objective has been completed, Hitman will maneuver to HP Bananas to set up for OBJ Burn.

    Contingencies:

    • If ACE is unable to strike OBJ Oopsie to take out the artillery, Hitman will move into that area to eliminate those assets.

    OBJ Burn: 

    Execution

    Recon and Movement:

    • Once landed at HP Bananas, Hitman members will switch gear and loadout to match the enemy composition. Those members will be the primary force moving in to capture the HVT.
      • Other Members of Hitman will determine a support position if things go bad.
    • As these members are switching loadouts, recon will be conducted via Raven to determine enemy composition and best path of travel to the HVT's location, additionally to help locate the best route of exfil.

    Assault:

    • Based on the recon, the members disguised as enemy will move on to HVT location, capture the HVT and exfil undetected.
      • Based on the path of travel for exfil, these members will also need to kill the HVT (at a safe location), take a picture, burn him via Incendiary grenade and then dump his body in to the water.
    • After which, all of Hitman will exfil maneuvering back to the boats.
    • Once back at the boats, all of hitman should be back in their SOP gear.

    Exfil:

    • Based on the recon developed at HP Bananas, Hitman will determine the best route to exfil back to the SDV's after the HVT has been killed at a safe location.
    • Once back in the SDV's, Hitman will head back to Langgrun Energy to re-kit and load up in the vehicles being sling loaded by ACE.

    Contingencies:

    • Jackpot/Deathwish will be called over net if the HVT is captured/killed. Hitman will adjust the plan accordingly based on the HVTs status.


    OBJ Burn has to be done completely undetected by enemy.

    • Being disguised is to help get us to his location, he is to be moved to a remote and safe location once captured before we are able to execute him. HVT is also to be "unrecognizable" and disposed of.
    • If the HVT flees the area, Hitman will attempt reacquire if able.
    • If egress to the south is unavailable, Hitman will coordinate with friendly assets to establish an alternate extract method.
    • If Hitman is overwhelmed at the objective area, coordination with friendly assets will be made to provide support.


    Greenfor Objectives

    Execution

    • Hitman will load in to vehicles being sling loaded by ACE and brought to Vehicle Drop Off mark on map.
    • Before Hitman has made landfall, ACE will be coordinated to strike targets of opportunity at TRP 1 to help soften the amount of enemies that would pose a danger to Hitman's movement.

     

    • Once Hitman has made Landfall, the team will maneuver to the first Greenfor Location to drop off 2x Cargo Net (NATO) boxes filled with Weapons, Ammo, and Supplies for their reinforcement.
      • Expect roaming patrols in the area as we progress deeper in behind enemy lines.

     

    • After Hitman has dropped off supplies at the first Greenfor location, ACE will be cleared to engage targets of opportunity at TRP 2 that could pose a threat to Hitman and Greenfor Forces.
    • Hitman will continue movement down to the second Greenfor location to drop off 2x Cargo Net (NATO) boxes filled with weapons, ammo and supplies for their reinforcement.
    • Additionally Hitman, will leave the Logistics Truck at the Greenfor location for them to use at their discretion.

     

    • After the second Greenfor location, Hitman will maneuver to LZ Uppies, for ACE to Sling load both vehicles being driven by Hitman across the river to LZ Downies.

     

    • Once at LZ Downies, Hitman will maneuver to the final Greenfor location and coordinate with ACE to supply drop 2x Cargo Net (NATO) Boxes to reinforce the Greenfor with Weapons, Ammo and supplies.
    • At this Point, Hitman will either decide to continue towards the East or ENDEX.
      • ENDEX will be in the field and picked up on the following Operations going forward.

     

    Images:
    image.png.e4cfea03c15aa41bd9b6db3c4dd5241f.png
    image.png.53953b24ecc4b6b08d757cfa734b9a2e.png
    image.png.d7c7e5df4fc82be5afa3c20d80a50c80.png
    image.png.1b7a21e74a8c5f1759af27fce847702d.png

    OBJ Burn - HVT Location
    image.png.ce8a2e8b5de86f5627e597a859d68b39.png

    OBJ Burn - HVT Description
    image.png.79e70b7b4953625baa08d2a14ba26b2f.png

    Cargo Net (NATO) Box Inventory - Requesting these be pre built before Op Start to expedite amount of time (3x Weapons Boxes and 3x Ammo Boxes)

    Weapons Box Inventory -
    image.png.c34d88933350664511775a3f8a66dfbf.png
    image.png.cdefe928ceeeae4aa14a822819ccd944.png

    Ammo Box Inventory-
    image.png.610c6fb114cd49b1df49331d73f98f7a.png
    image.png.7c705dd25e241c52e44683292a7022b1.png

    Additional Assets:
    2x SRV Lynx NATOWD
    1x M1078A1P2 Truck (RHS USA Army Wd -> Truck)

    ACE Support Assets:
    MH-47 (Enough to slingload the three Vehicles, additionally Supply Drop 1x Weapons Box and 1x Ammo Box at last Greenfor Location to the south)
    Thor - OBJ Oopsie, TRP 1, TRP 2

    Chain of Command:

    Katz

    Hydra

    Guti

  2. 10AUG2024, O: 1800 CST, Z: 0830

    WEATHER:

    Clear

    TERRAIN:

    Thick tree-lines with wide open fields between rolling hills, stick to dominant and secluded terrain areas.

    Friendly Forces:

    72nd AD
    US Coalition forces

    Enemy Forces:

    PLA, AFRF

     

    Situation: US forces have made advances to the South and up into the North, 82nd AB was relieved and are to hold the positions along Vybor. 72nd forces will push into Lopatino and the main airfield. Once secured they will then move into Petrovka Nuclear Plant.

    Tasking: Hitman will attempt to capture the Officer located at Skalka Mine

    OBJ 1: Capture Officer and Command Staff

    OBJ 2: Provide recon on Nuclear Plant for Platoon

    Images:

    image.png.025b32e42f4208eb173f1fa9c2967185.png
    _______________________________________________________________________________________________________________________________________________

    OBJ 1: Capture Officer and Command Staff

    Execution:

    Infil: Hitman will HALO into DZ Fox and move to DZRP Cradle. The focus is on a low profile insertion.

    Security: Hitman will be behind enemy lines. There is a company of enemy infantry located to the east of the DZRP. Roaming patrols are to be considered when moving from the DZ to OP.

    Recon: Once arriving at the OP, Hitman will establish security and conduct recon on the mine and surrounding areas. While marking targets, TRP's will be designated for ACE to drop 500 lb bombs on priority targets that of which are primarily due South of the Mines actual location. Once enough information has been gathered, Hitman will proceed to RP Blueberry.

    Airstrike: At RP Blueberry, Hitman will clear TRP's designated from the OP to engage. Once bombs have been dropped Hitman will begin Assault movements on the mine.

    Assault: Once gaining elevation and are in position Hitman will begin assaulting the Mine entrance area, prioritizing the heavy machinery to the west of the entrance. Once all contacts have been cleared, Hitman will begin entering the Mine. Be wary of stragglers coming from the south, as the bombs dropped may not have killed all enemies.

    Mine: While in the Mine, Hydra and Adams will take point while the rest of Hitman will trail as support. No frags are to be used while in the mine and keeping violence in action top of mind while maintaining a safe and steady approach.  When the command staff has been located and secured, Katz and Guti will prioritize HVT security and health, along with any other additional command staff. The HVT is described as wearing a beret and carrying weaponry.  Communication will be made to ACE to clear the entrance of the mine from any potential QRF elements after we had entered. Once the all clear has been called, Hitman will exfil from the main entrance and move to HLZ Pineapple to be picked up and RTB.

    Contingencies: If compromised by a small element eliminate and proceed with mission.
    If compromised by a large element and unable to disengage in the distance to OP, disengage to the south and attempt to call in supports to eliminate contacts before proceeding with mission.
    If compromised at OP by a large force, Initiate the airstrike at TRP's and disengage to the North, then North East. Attempt to call in supports to eliminate contacts before proceeding with mission.
    In the event that the HVT is KIA, Hitman will clear the entire mine and Conduct SSE.
    If mine entrance has been deemed unenterable/exitable, the Mine is believed to have a second entrance, and Hitman will prioritize locating that entrance.

    Images:
    image.png.0be0541a4c8cf125f84fc929905a275c.png

    image.png.a7ea2fc5b5ddeb0a72b849a5c118ae4f.png

    _______________________________________________________________________________________________________________________________________________

    OBJ 2: Recon Nuclear Plant

    Execution: After delivering the HVT back to base and rekitting, Hitman will designate an LZ based on Platoons progression through the main airfield.

    Movement Once landed at LZ begin Movement to OP 2.

    From our OP we should be able to establish movements and emplacements along the East to West corridors of the Nuclear Plant along with sight lines on multiple buildings windows. Additionally we will be able to support the Platoon on the ground, if needed, from our location.

    Exfil: With platoon at ENDEX

    Images:
    image.png.f167c7dafaa4f188a1eef7bb41883cb1.png

    _______________________________________________________________________________________________________________________________________________

     

    COORDINATING INSTRUCTIONS

    Be wary of any tripwire mines while in the mine.
    The first half of the op will be in the mine so kit accordingly with a heavy focus on CQB.  Expecting a less than 500 meter engagement distance outside of the mine
    Bring a MAAW's as a safekeep in the event QRF arrives earlier than expected before we enter the mine.
    While in the Mine, Hydra and Adams will remain on Point, while Katz and Guti will be a security element. 
    Bring extra Flash Grenades
    Priority is capturing the HVT, once he is captured we need to begin movement out of the mine entrance. If it happens earlier rather than later, our priority is not clearing the mine completely.

    ACE ASSET REQUESTS

    1x V44 (for HALO insertion on OP start)
    1x A10 (for Airstrikes on TRP's/QRF Clearance)
    1x UH60/80 (for extract of HVT and Hitman)

    Chain of Command:

    Yocum

    Katz

    Guti

    Hydra

  3. TIME: 12:00

    WEATHER: Partial Clouds

    TERRAIN: Trees and hills

    SITUATION

    Enemy Forces:
    1-2 will be operating in the northern territories, inclusion of all three faction territories.

    Friendly Forces:

    Local police forces

    Higher Command’s Mission:
    Bring stability to the region

    High Commander’s Intent:
    Bring stability through relations with the locals, rather than fighting the locals.

    MISSION

    1-2 is tasked with handling Intel objectives 1 and 2. In addition 1-2 will be conducting a combat patrol through the town of Lorica to the northwest of 1-2's FOB location.

    20240412163604_1.jpg.479ec6889ad82ce24e80e14998bf23d9.jpg

    EXECUTION

    Phase 1:

    1-2 will be starting at their FOB and getting in contact with the Community leader with the help of 1-4's interpreter. Dependent on what the community leader provides a potential FRAGO will be developed. If nothing is to come from the conversation, 1-2 will begin movement to the town of Lorica. 

    Phase 2:

    Once 1-2 has completed intel 1, they will begin their movement to the town of Lorica and conduct a combat patrol to weed out any potential direct threats to the people of the town and any potential incoming threats to 1-2's FOB. Once the combat patrol has been completed, 1-2 will begin movement to Objective 2.

    Phase 3:

    Once the combat patrol at Lorica has finished, 1-2 will begin movement to the Cathedral and get in contact with the church leader, "El Joven Papa" (The little pope). The leader has requested assistance with looters in the area. From there 1-2 will develop a FRAGO to handle said looters. Once completed, 1-2 will head back to the FOB


    Task To Supporting Units:
    ACE to provide transportation if needed for any developing FRAGO's

    COORDINATING INSTRUCTIONS

    Uniform and Equipment:

    Multicam Tropic, 1x scopes only

    Timeline:

    2 hours

    Commander's Priority Intel Requirements: 

    Acquire intel, don't burn bridges from locals even if they are cartel.

    Risk Guidance: 

    Los Diablos has been heavy in this region, expect resistance in pockets. PID targets before engaging.

    Specific Priorities In Order Of Completion:

    List the specific tasks that need to be completed in order.
    1. Community leader
    2. Combat Patrol
    3. Cathedral Leader

    SUSTAINMENT

    Transportation:
    ACE UH-60's

    Medical Evacuation:
    CCP's to be developed in the process of movement between objectives.

    Prisoners of War:
    Any captured individual will be flown out by ACE

    COMMAND AND SIGNAL

    Frequencies:
    Alpha Company Command net: LR FREQ 32
    1st Platoon Command net: SW FREQ 106
      Avenger 1-1 net: SW FREQ 101
      Avenger 1-2 net: SW FREQ 102
      Avenger 1-3 net: SW FREQ 103
    Air-to-Ground net: LR FREQ 40

    SF-ODA 072 net: SW FREQ 107

    Callsigns:

    CPT N.Icomach 'Avenger-6'
    2LT D. Yocum 'Hitman-Actual'
    1LT A.Guard 'ACE-6'
    2LT A. Razgriz 'Avenger 1-6'
    SSG J. McCandless 'Avenger 1-7'
    -- 'Avenger 1-2'
    MSG R.Garich 'Avenger 1-3'
    SSG K. Martin 'Avenger 1-4'
    Chain of Command:
    B. Grim
    M. Allen (while Pheonix is on LOA)

  4. ATTENDANCE:

    02/10/2024
    749708459_Screenshot2024-02-10195204.png.0d0a3fffc9198c032254bb618864c4ae.png
    1255616390_Screenshot2024-02-10195522.png.9c1af5ba76e9ef3d7bd5739ba55746b0.png

    AAR:  Enemy Strongpoints cleared, everyone seemed to have a good time

    FINAL NOTES:

    // S1 DATA //

    AIRBORNE JUMP CONDUCTED: N

    MILITARY FREE FALL CONDUCTED: N

    PROMOTIONS:
     

    AWARDS:

     

    RECRUIT TRANSFERS:

     

    LOA:

    02/10/2024
    J. McCandless
    M. Allen

    TPR:

    02/10/2024
    A. Rickert
    O. Jones
    A. Razgriz
    A. Harold
    J. Urbanowski

  5. Avenger 1

    72nd Airborne Division

    Fallujah

     

    Platoon Level OPORD: OPN Door Kicker 003

     

    1.  SITUATION

    a.  Area of Interest. Fallujah.

    b.  Area of Operations.  3 Enemy Held FOBs/Strongpoints within the city

     

    (1)  Terrain.

    (a)  Obstacles.

    1.      LDAs and ODAs. Large number of LDA's with scattered ODA's throughout AO. Many LDA's in the inner city of Fallujah. Friendly Forces will utilize Urban MOUT Principles when encountering LDA's to mitigate risk when operating within the city. Many ODAs have enemy fortifications built to watch them which will attack friendly forces. Friendly forces will avoid LDAs and ODAs adjacent to known enemy locations where possible and utilize LDA and ODA crossing techniques to mitigate risk when dismounted.

    2.      Urban Environment. Provide enemy advantage due to the offensive nature of this operation. Enemy patrols will likely hold defensive positions and conduct ambushes on friendly forces advancing through urban terrain. Friendly forces will utilize proper coordination amongst other units.

    (b)  Avenues of Approach. Multiple roads leading in and out of the city, representing multiple chances of minor-moderate enemy fortifications/patrols. Rural areas outside of the city are significantly flat and lack terrain as cover.   Roads are to be avoided where possible but may not always be avoidable.

    (c)  Key Terrain. Flat. Minor tree cover and rock formations surrounding the city. Buildings inside city will provide ample Cover and Concealment

    (d)  Observations and Fields of Fire. AoAs, enterable buildings, and points of elevation will provide the best Observations and Fields of Fire throughout movement.

    (e)  Cover and Concealment. Buildings, vegetation, and rock formations provide intermittent cover and concealment throughout the region. Friendly forces will utilize this to facilitate maneuvers during missions.

     

    (2)  Weather: Early Morning, partial clouds

    c.  Enemy Forces. Conventional standing military (TNA)

     

    (1)  Disposition.

    (a) Enemy forces are expecting to be assaulted, will fire on sight. 

    (b)  Potential Civilian presence: None.

    (c)  Friendly air assets will be able to provide ISR/CAS capabilities when needed.

     

     

    (2)  Enemy Course of Action.

    (a)  MLCOA. Enemy forces will use squad and platoon sized elements to conduct attacks and ambushes against friendly forces.  Mines and anti-vehicle threats will be utilized to disrupt friendly forces and impact ability to maneuver.

    (b)  MDCOA. Enemy forces will use squad and platoon sized elements to occupy the city, and conduct operations against friendly positions.  Enemy forces may retreat, depending on disposition.

     

    2.  MISSION

    NLT 1600 10FEB2024 Avenger 1 will conduct an airborne operation to seize an enemy held airfield.

     

    3.  EXECUTION

    a.  Commander’s Intent.  To assist allied forces with the seizure of Fallujah.

    b.  Concept of the Operation.  Decisive to this operation is seizing enemy held locations and eliminating enemy threat

    c. Scheme of Maneuver.

     

    (1) Phase 1, Air Assault Prep

    Platoon will be seperating in to 3 Chalks and load in to 1 Chinook and 1 Pavehawk
    Chalk 1 - 1-2 (Pavehawk)
    Chalk 2 - 1-3 (Chinook)
    Chalk 3 - 1-4 (Chinook)

    Once organized and in our respective birds, platoon will make their way to OBJ Archer.

    d4hITcW.webp.cf588dae10ee9fd20fa26f978fc73f89.webp

    (2) Phase 2, OBJ Archer

    Once the platoon makes landfall at LZ Saffron, they will begin their movement on the first fob. Method of infill will be dependent on 1-4 setting up a base of fire on a 2 story building just west of the FOB. Once base of fire is established, 1-2 and 1-3 will hop the HESCO barriers  just west of the Warehouse building inside of the FOB, directly east of 1-4's position. Once inside both squads will coordinate on clearing all buildings and conducting SSE. Once OBJ Archer has been cleared an LZ will be set up and platoon will be transported to OBJ Lancer using the same Chalk format.

    cux2lQU.webp.18235fe52f4d9fa8d0fb570f7558bb82.webp

    (3) Phase 3, OBJ Lancer

    Once platoon lands at LZ Cumin, they will make their movement to the western road, moving south towards the fob. Squads will use caution crossing LDA's and keeping eyes out in nearby buildings while make their western approach on the objective. The western side offers the best cover for entry with the consequence of having 2 bunkers looking down the street facing west. Squads will prioritize securing the entry area before making full ingress on the fob. From there squads will coordinate on clearance and SSE. Once complete, an LZ will be set up for transport to OBJ Rider using the same chalk format.

    4SsDtjt.webp.25031b6f937d4375d24c0e541f765fad.webp

    (4) Phase 3, OBJ Rider

    1-2 will be landing at LZ Coriander and 1-3/1-4 will be landing at LZ Paprika to create an L Shaped assault on the FOB. Both squads will coordinate when set and assault the objective keeping communication up to mitigate friendly fire. Once complete platoon will be transported back to base for ENDEX.

    n2xvd32.webp.3d71d99a182fbec241b136d7f57e9aaf.webp

    (5): Notes.

    ODA will be deploying 30 minutes early to assault the hotel and secure HVTs.

    ACE will be deploying 30 minutes early to fly Hitman

    d.  Order of Movement: 1-3 (Lead), 1-4 /HQ/Medic (Support), 1-2

    e.  Rules of Engagement: Weapons free.

    f.  Task to Supporting Units:
    ACE: Reinserts/transport/CAS as necessary. 

    g.  Coordinating Instructions: All element leaders conduct mod/gear checks and rehearsals as necessary.

     

    4.  SUSTAINMENT. 

    a.  Transportation and Medical Evacuation: Via ACE.

    b.  Enemy Prisoners of War. Extracted ASAP. Rolling HLZs/CCPs.

     

    5.  COMMAND AND SIGNAL.

     

    a.  Frequencies.

    (1)  Avenger Company Command net: LR FREQ 32

    (2)  Avenger 1 Command net: SR FREQ 106

    (a)  1-1 net: SR FREQ 101

    (b)  1-2 net: SR FREQ 102

    (c)  1-3 net: SR FREQ 103

    (d)  1-4 net: SR FREQ 104

    (3)  ACE net (Air-to-Ground): LR FREQ 40

    (4)  Convoy net: LR FREQ 30/SR FREQ 106

    (5)  SF-ODA 072 net: SR FREQ 107

     

    b.  Callsigns.

    (1)  CPT N. Icomach: Avenger-6

    (2)  2LT A. Razgriz: Avenger 1-6

    (3)  SSG J. McCandless: Avenger 1-7

    (4)  SSG J. McCandless Avenger 1-2

    (5)  MSG R. Garich: Avenger 1-3

    (6)  SSG K. Martin: Avenger 1-4

    (7)  1LT A. Guard: ACE-6

    (8)  CW5 T. Prodigy: ACE-5

    (9)  MSG K. Hargy: ACE-7

    (10  SSG M. Pike: ACE 2-1

    (11)  2LT D. Yocum: Hitman Actual

     

    c.  Succession of Command.

    (1)  2LT A. Razgriz

    (2)  SSG J. McCandless:

    (3)  MSG R. Garich

    (4)  SSG K. Martin

  6. Avenger 1

    72nd Airborne Division

    Fallujah

     

    Platoon Level OPORD: OPN Door Kicker 001

     

    1.  SITUATION

    a.  Area of Interest. Fallujah

    b.  Area of Operations.  AO Alpha, Southwestern Portion of the Map

     

    (1)  Terrain.

    (a)  Obstacles.

    1.      LDAs and ODAs. Large number of ODAs throughout AO. Many LDA's in the inner city of Falljuah. Friendly Forces will utilize Urban MOUT Principles when encountering LDA's to mitigate risk when operating within the city. Many ODAs have enemy fortifications built to watch them which will attack friendly forces. Friendly forces will avoid LDAs and ODAs adjacent to known enemy locations where possible and utilize LDA and ODA crossing techniques to mitigate risk when dismounted.

    2.      Urban Environment. Provide enemy advantage due to the offensive nature of this operation. Enemy patrols will likely hold defensive positions and conduct ambushes on friendly forces advancing through urban terrain. Friendly forces will utilize proper coordination amongst other units.

    (b)  Avenues of Approach. Multiple roads leading in and out of the city, representing multiple chances of minor-moderate enemy fortifications/patrols. Rural areas outside of the city are significantly flat and lack terrain as cover.   Roads are to be avoided where possible but may not always be avoidable.

    (c)  Key Terrain. Flat. Minor tree cover and rock formations surrounding the city. Buildings inside city will provide ample Cover and Concealment

    (d)  Observations and Fields of Fire. AoAs, enterable buildings, and points of elevation will provide the best Observations and Fields of Fire throughout movement.

    (e)  Cover and Concealment. Buildings, vegetation, and rock formations provide intermittent cover and concealment throughout the region. Friendly forces will utilize this to facilitate maneuvers during missions.

     

    (2)  Weather: Early Morning, partial clouds

    c.  Enemy Forces. Conventional standing military (TNA)

     

    (1)  Disposition.

    (a) Enemy forces are expecting to be assaulted, will fire on sight. 

    (b)  Potential Civilian presence

    (c)  Friendly air assets will be able to provide ISR/CAS capabilities when needed.

     

     

    (2)  Enemy Course of Action.

    (a)  MLCOA. Enemy forces will use squad - and platoon sized- elements to conduct attacks and ambushes against friendly forces.  IDF and vehicles will be utilized to disrupt friendly forces and impact ability to maneuver.

    (b)  MDCOA. Enemy forces will use company-sized elements to occupy defensive lines and key installations, and conduct operations against friendly positions.  Enemy forces may retreat, depending on disposition.

     

    2.  MISSION

    NLT 0000 27JAN2024 Avenger 1 will conduct an airborne operation to seize an enemy held airfield.

     

    3.  EXECUTION

    a.  Commander’s Intent.  To destroy/occupy key enemy installations, disrupt their ability to conduct operations

    b.  Concept of the Operation.  Decisive to this operation is airfield seizure.

    c. Scheme of Maneuver.

     

    (1) Phase 1, Airborne Jump

    Avenger 1 will load up at the airfield, gear up, get parachutes on, and load up into 2 CH-47's.  From there we will be flown to the DZ, jump, and rally on the DZRP.  1-4 will be split between 2 Bradleys and 1 Gun team attached to HQ. 

     

    (2) Phase 2, Movement on Objective Nicole

    Once organized, Platoon will move to Objective Nicole in a mechanized assault on the airfield. Once we reach our Primary point, the Bradleys will support with covering fire while the squads will use bounding movement in to Fox Holes (created via Carpet Bombing by ACE) labeled by a black box on the map till we reach Phase 1 Point at the helipads. While Squads are bounding, SL's and TL's are to maintain adequate smoke cover from 40MM Launchers or Handheld grenades while crossing the ODA. From there platoon will be proceeding in to phase 3

    ZAp9yao.webp.89632b43fa220a44f1b8eff58e633190.webp

    (3) Phase 3, Search and Seize enemy held airfield.

    Once platoon has crossed the ODA, 1-2 and 1-3 will start clearing through buildings. Conducting SSE along the way and establish CCP's and Rally points through the Phase 1, 2 and 3 territories. Squad Leads will be expected to maintain a level of Violence in Action and maintain good communication throughout the clearance.
    87flGE9.webp.4cc1f32d0cc38562678b4626a777bb0e.webp

    (4): Notes.

    ODA will be deploying 30 - 60 minutes early to conduct reconnaissance in the AO for potential FRAGO's

    ACE will be deploying 60 minutes early to Conduct Carpet Bombing run on black square and ISR on AO Alpha.

    d.  Order of Movement: 1-2 (Lead), 1-4 Gun Team/HQ/Medic (Support), 1-3, 1-4 Bradley Crews (trail)

    e.  Rules of Engagement: Weapons free.

    f.  Task to Supporting Units:
    ACE: Provide transport as coordinated prior to the mission, reinserts/transport/CAS as necessary. Carpet Bomb before airfield seizure.

    g.  Coordinating Instructions: All element leaders conduct mod/gear checks and rehearsals as necessary.

     

    4.  SUSTAINMENT. 

    a.  Transportation and Medical Evacuation. ACE. Rolling HLZs/CCPs.

    b.  Enemy Prisoners of War. Extracted ASAP. Rolling HLZs/CCPs.

     

    5.  COMMAND AND SIGNAL.

     

    a.  Frequencies.

    (1)  Avenger Company Command net: LR FREQ 32

    (2)  Avenger 1 Command net: SR FREQ 106

    (a)  1-1 net: SR FREQ 101

    (b)  1-2 net: SR FREQ 102

    (c)  1-3 net: SR FREQ 103

    (d)  1-4 net: SR FREQ 104

    (3)  ACE net (Air-to-Ground): LR FREQ 40

    (4)  Convoy net: LR FREQ 30/SR FREQ 106

    (5)  SF-ODA 072 net: SR FREQ 107

     

    b.  Callsigns.

    (1)  CPT N. Icomach: Avenger-6

    (2)  2LT A. Razgriz: Avenger 1-6

    (3)  SSG J. McCandless: Avenger 1-7

    (4) SSG J. McCandless Avenger 1-2

    (5)  MSG R. Garich: Avenger 1-3

    (6) SSG K. Martin: Avenger 1-4

    (7)  1LT A. Guard: ACE-6

    (8) CW5 T. Prodigy: ACE-5

    (9) MSG K. Hargy: ACE-7

    (10 SSG M. Pike: ACE 2-1

    (11) 2LT D. Yocum: Hitman Actual

     

    c.  Succession of Command.

    (1)  2LT A. Razgriz

    (2)  SSG J. McCandless:

    (3)  MSG R. Garich

    (4)  SSG K. Martin

  7. NCOIC: SGT J. McCandless

    Cadre: SFC J. Urbanowski

    Duration: 2 hours

    Attendees: SPC C. Chadder, SPC J. Bourassa, PVT D. Waldecker

    Notes: Worked on the rifle range and CQB Shoothouse with limited ammo. Improvements need to be made on rifle range, good lessons learned in shoothouse.

     

  8. 1 hour ago, C.Griffith said:

    Yea Garich and I would run vehicles pretty regularly. IIRC He joined a couple months prior to myself. I take it he's still kicking around then?

    Definitely not opposed to hopping in sometime in the future, but life is busy at the moment.

    Yep. Garich is SL for 1-3. 

    Understand that completely, busy man myself. If you ever do wanna hop in, feel free to hop in the TS.

  9. TIME: 26MAR2022, 0800

    WEATHER: Clear

    TERRAIN: Mountainous, Rocks, Trees, Bushes, River, Urban.

    SITUATION: 72nd Forces have been tasked with assisting UN Peacekeepers in the South Sudan amid rising tensions between sovereign Eastern African Countries and the growing terror groups uniting in the region.

    -Friendly Forces:
    72nd Airborne, ACE, and ODA.  UN Peacekeepers. Italian Carabinieri

    Higher Command’s Mission:

    US Forces will assist an Italian/Ethiopian UN Peacekeeping detachment in ensuring short-term stability in the region while pushing Al-Kahanut back into their centralized base of operations within the south-eastern Malawi borders using various infantry, motorized, fixed-wing, and rotary-wing assets.

    Execution:
    ROE: YELLOW ( DO NOT FIRE UNLESS FIRED UPON )

    1-1 will request ISR/CAS from ACE for convoy security and awareness. 
    1-4 Alpha, will be attached to 1-1. 
    1-1's Objective will begin at convoy start point in Ma'Arat. Objective is to have a presence patrol operating from Ma'Arat to Dayr Hafir. This 10-11 km convoy will travel through urban zones to assist with Humanitarian and Peacekeeping actions, as needed by locals. Potential FRAGO's are expected.

    OVERALL.thumb.jpg.d415b4949d7d208522f26adbdc30159c.jpg
    PHASE 1: 
    Initial movement to CP WATERMELON will consist of IED Detection and Disposal on the bridge leading in to the town. Once the bridge is deemed clear, we will progress through CP WATERMELON assisting locals as needed. ACE will be requested to ISR on POI's 1-4.

    1810499527_PHASE1.thumb.png.36e54dc63b95abcd25052ff525cda016.png
    PHASE 2:
    After some intel is gathered, if POI's 1-4 have any actionable objectives/contact, 1-1 will proceed to clear out the POI's. However if no intel is gathered, 1-1 will progress through CP MANGO assisting locals as needed. The bridge at CP MANGO was destroyed a few days prior to our Objective, forcing us to go off road on our approach. Locals at CP Mango are expected to be indifferent towards our presence.After CP MANGO, 1-1 will progress to ORP Coconut to repack ammo/medical, as well as getting eyes on CP Dragonfruit.

    870427238_PHASE2.thumb.png.3f5e0091bcea2bb85e4420e2e44c41b6.png
    PHASE 3:
    After gaining recon on CP DRAGONFRUIT, 1-1 will clear the bridge of IED's and assist locals as needed. Once through CP DRAGONFRUIT, 1-1 will proceed on to Dayr Hafir, reacting to contacts if present. At Dayr Hafir, 1-1 will end convoy at the eastern Military Base and will standby for potential FRAGO's.

    117878918_PHASE3.thumb.png.bb804a79da95600c6feb68ac944dfda8.png

    Additional Notes: 

    -Requesting 1-4A bring M240 and Javelins. If able, 60mm Mortar, discretion left to SSG C. Davison.
    -Convoy speed will be relatively slow to ensure IED clearance goes on without any casualties. On open road, speeds will be set to 35-40, in town speeds will be lowered to 15-25.
    -No civilians are to be harmed. If a civilian is blocking our path, we will soft dismount and clear the roads of civilians. 
    -IED Detection and Disposal will be handled by SPC M. Preik.
    -If humanitarian assistance is requested, 1-6 and ACE will be informed. 

    COMMAND AND SIGNAL

    Frequencies:
      Alpha Company Command net: LR FREQ 32
      1st Platoon Command net: SW FREQ 106
        Avenger 1-1 net: SW FREQ 101
        Avenger 1-2 net: SW FREQ 102
        Avenger 1-3 net: SW FREQ 103
        Avenger 1-4 net: SW FREQ 104
      Air-to-Ground net: LR FREQ 40
      Convoy Net: LR FREQ 30
      SF-ODA 072 net: SW FREQ 107

    Callsigns:

    CPT  N. Icomach 'Avenger-6'
    1LT Z. Katz 'Hitman-Actual'
    2LT R. Vann 'Avenger 1-6'
    SSG J. McCandless 'Avenger 1-1'
    SSG A. Razgriz  'Avenger 1-2'
    MSG R. Garich 'Avenger 1-3'
    SSG C. Davison 'Avenger 1-4'
    1LT A. Guard 'ACE-6'
    SFC K. Hargy 'ACE-7'

    Chain of Command:
    2LT R. Vann,
    MSG R. Garich,
    SSG A. Razgriz,
    SSG C. Davison,
    SSG J. McCandless

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